PvZ: Cheese Mines

Worlds/Environments Art direction
Paying hommage toSpaghetti westerns, We wanted to make a desert sandbox region... But many games have done desert levels... And we wanted Lava gameplay! But again, every game out there has a lava level so it was a bit boring...
Because it's Plants Vs. Zombies and we can go full tilt wacky, we mixed both ideas and replaced lava by "Hot nacho cheese" ...And built our narrative around that axis:
The Zombies want to make brains tastier so they sabotage the local cheese factory's pipeline and use it to flood the local peak with hot cheese turning it into a volcano that will erupt and cover Neighborville's residents' brains in cheese ! Which makes total sense...If you're a Zombie!
This open world region has lots of hidden treasures, caves, factories, old west towns, gnomes puzzles, dungeons, big bosses and ..."Mouse flies".

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The Zombies used their Z-tech to drill tunnels to the center of the earth.

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A giant drilling machine... Or a giant cheese mixer?

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Gnome combat arena

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Cheese mines caves

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A Gnome dungeon

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Sabotaged nacho cheese pipeline